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	<title>NMC Campus Observer &#187; Studio NMC</title>
	<atom:link href="http://sl.nmc.org/category/studio-nmc/feed/" rel="self" type="application/rss+xml" />
	<link>http://sl.nmc.org</link>
	<description>News from our campus in Second Life</description>
	<lastBuildDate>Tue, 29 Nov 2011 02:13:32 +0000</lastBuildDate>
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		<title>Studio One Interview: Ruby Snook on Collaborative, Cross-Cultural/Global Design</title>
		<link>http://sl.nmc.org/2010/02/21/studio-one-ruby-snook/</link>
		<comments>http://sl.nmc.org/2010/02/21/studio-one-ruby-snook/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 01:04:50 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Audio / Video]]></category>
		<category><![CDATA[Studio NMC]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/?p=1781</guid>
		<description><![CDATA[Our latest in world interview is with Ruby Snook, a.k.a. Jan Baum who is Program Director in Interdisciplinary Object Design, Metals and Jewelry at Towson University. Over the last few years, Jan has actively used Second Life as a visualization tool for students in her art production classes and has found it an effective teaching [...]]]></description>
			<content:encoded><![CDATA[<p>Our latest in world interview is with Ruby Snook, a.k.a. Jan Baum who is Program Director in Interdisciplinary Object Design, Metals and Jewelry at <a href="http://www.towson.edu/">Towson University</a>. Over the last few years, Jan has actively used Second Life as a visualization tool for students in her art production classes and has found it an effective teaching tool in the art design process.</p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2010/02/ruby-snook.jpg" alt="ruby-snook" title="ruby-snook" width="500" height="358" class="alignnone size-full wp-image-1791" /></p>
<p>We spoke last week over at NMC Campus to learn more about the projects at the <a href="http://bit.ly/TU_in_SL" class="slurl">Towson Innovation Lab</a>. </p>
<p>More recently, Jan has been effectively collaborating with fellow teachers at a few other US universities, as well as tapping into them as guests in her classes. She is now setting up a new project to take this collaboration to a global scale. She has lined up partners in teh Czech Republic, Scotland, Thailand, and else where in Asia for the <a href="http://globaldesigncollaboration.wordpress.com">Collaborative, Cross-Cultural/Global Art + Design Project using Second Life</a>, described there as:</p>
<blockquote><p>A specific project theme will be selected and structured in concert with participating institution, student, and faculty interest. Participants will explore one of several themes through design research and sketches and collaborate using Second Life as a virtual classroom for cross-institutional, cross-cultural, interdisciplinary dialogue in in-progress design reviews and final critique.</p></blockquote>
<p><a href="http://media.nmc.org/sl/audio/studio/ruby-snook.mp3">Studio One Interview with Ruby Snook / Jan Baum</a> (13 Mb MP3 / 18:05)</p>
<p>More Information:</p>
<ul>
<li><a href="http://bit.ly/TU_in_SL" class="slurl">Towson Innovation Lab</a></li>
<li><a href="http://globaldesigncollaboration.wordpress.com">Global Design Collaboration</a></li>
<li><a href="http://objectdesign.blogspot.com/">Project Object/Object Design </a></li>
</ul>
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		<title>Interview with (Dr) Aurili Oh- &#8220;Learning in the Wild of a Virtual World&#8221;</title>
		<link>http://sl.nmc.org/2010/01/12/interview-aurili-oh/</link>
		<comments>http://sl.nmc.org/2010/01/12/interview-aurili-oh/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 07:05:00 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Audio / Video]]></category>
		<category><![CDATA[Campus Headlines]]></category>
		<category><![CDATA[Studio NMC]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/?p=1491</guid>
		<description><![CDATA[We recently got word that Aurili Oh (aka Suzanne Aurilio from San Diego State University) recently finished her PhD dissertation on a study of how informal learning happens in Second Life. We thought it would be interesting to talk to her about her research, what she learned, and implications for teaching and learning in virtual [...]]]></description>
			<content:encoded><![CDATA[<p>We recently got word that Aurili Oh (aka Suzanne Aurilio from <a href="http://www.sdsu.edu/">San Diego State University</a>) recently finished her PhD dissertation on a study of how informal learning happens in Second Life. We thought it would be interesting to talk to her about her research, what she learned, and implications for teaching and learning in virtual worlds.</p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2010/01/aurili-oh_004.jpg" alt="aurili-oh_004" title="aurili-oh_004" width="500" height="305" class="alignnone size-full wp-image-1501" /></p>
<p><a href="http://media.nmc.org/sl/audio/studio/aurili-oh.mp3">Interview with Aurili Oh</a> [14 Mb MP3 19:22]</p>
<p>I&#8217;ve been more interested in talking to educators given several recent articles / blog posts suggesting &#8220;Second life is dead&#8221; (e.g. <a href="http://www.pcpro.co.uk/features/354457/whatever-happened-to-second-life">Whatever Happened to Second Life?</a>, <a href="http://ialja.blogspot.com/2010/01/second-life-isnt-dead-but-its-niche.html">Second Life isn&#8217;t dead, but it&#8217;s a niche</a>)&#8230;. to me its really in the &#8220;post-hype&#8221; stage.</p>
<p>Suzanne recently completed her doctorate in Education with a dissertation on <a href="http://tinyurl.com/yjojsu3">Learning in the Wild of a Virtual World</a>:</p>
<blockquote><p>This study took place in the online 3D virtual world Second LifeÂ®, a recreational environment designed for world-building and socializing, and intended for individuals 18 years old and older. It described learning from the perspective of Second LifeÂ® Residents and focused on their world-building activities. As a virtual ethnographer, my avatar interacted with seven main participant-avatars in-world. Real life ages ranged from 33 years old to mid 50s; all but one were women. I collected data from 20 other Residents also. The study contributes to a nascent body of educational research exploring new forms of inquiry and practice conceived in virtual worlds, and breaks new ground by positioning itself in terms of a constructionist-learning context in which adults actively engage.</p>
<p>The findings reiterate previous research of learning in virtual worlds. It is situated, social, intrinsically engaging and requires a high degree of personal agency. Learning in Second LifeÂ®, however, typifies constructionist principles, and qualities of adult learning which, in practice, are relevant to children as learners too. The context-specific activities of world-building invoke in learners a capacity to be self-directed problem-solvers of concrete and personally meaningful tasks. These activities result in novel expressive forms, and performative expressions of self through oneâ€™s avatar. World-building engenders artistsâ€™ and artisansâ€™ habits of mind in the forms of learning-by-doing and trial and error.</p>
<p>Compared with the larger population, Second LifeÂ® Residents are trailblazers. I therefore proposed cyborg learners/learning as a formulation for characterizing the expressive forms and ways of learning documented here.</p>
<p>    * Learners embody avatars in a 3D graphical space.<br />
    * They are geographically dispersed.<br />
    * They occupy at least two or more social and technological locations simultaneously.<br />
    * Learning is technologically and socially platform-specific.<br />
    * It is socially interdependent.<br />
    * It depends on intrinsically motivating activities.<br />
    * It engenders forms of learning-by-doing.</p>
<p>These findings contribute to a broad research paradigm addressing games for learning, mobile learning, open learning, personal learning environments (PLEs) and multi-user learning environments (MUVEs).
</p></blockquote>
<p>In our interview, Suzanne shared how she did her research, which included in depth observations of how people learned skills in Second Life informally and some of the broader implications for this kind of learning.</p>
<p>She also talked some about the student focused projects she currently supports on <a href="http://sdsu-aztlan.wikispaces.com/">San Diego State&#8217;s Aztlan Island</a>.</p>
<p>You can find her dissertation online as a Google Doc along with references at <a href="http://tinyurl.com/yjojsu3">http://tinyurl.com/yjojsu3</a></p>
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		<title>Talking About NMC Campus 3.0 with CJ Carnot and Stella Costello</title>
		<link>http://sl.nmc.org/2009/02/11/cj-carnot-and-stella-costello/</link>
		<comments>http://sl.nmc.org/2009/02/11/cj-carnot-and-stella-costello/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 14:47:19 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Audio / Video]]></category>
		<category><![CDATA[Studio NMC]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/?p=1314</guid>
		<description><![CDATA[In our humble apology department, we&#8217;ve been remiss on not getting around to doing this interview earlier. CJ Carnot (aka CJ Holden) and Stella Costello (aka Beth Sactjen) have been the master builders for NMC Virtual Worlds projects for a long time, and we have yet to nail them down to talk about the work [...]]]></description>
			<content:encoded><![CDATA[<p>In our humble apology department, we&#8217;ve been remiss on not getting around to doing this interview earlier. CJ Carnot (aka CJ Holden) and Stella Costello (aka Beth Sactjen) have been the master builders for <a href="http://virtualworlds.nmc.org/">NMC Virtual Worlds</a> projects for a long time, and we have yet to nail them down to talk about the work they do. So we grabbed some of their time today to talk about work on our home base of NMC Campus.</p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2009/02/nmc-campus-3_016.jpg" alt="" title="nmc-campus-3_016" width="425" height="298" class="alignnone size-full wp-image-1309" /></p>
<p><a href="http://media.nmc.org/sl/audio/studio/cj-carnot-and-stella-costello.mp3">Listen to interview</a> [14 Mb mp3 15:17]</p>
<p>If you have entered SL on <a href="http://sl.nmc.org/2007/10/10/nmcs-orientation-island-honors-the-home-of-linden-lab/">NMC Orientation Island</a>, attended an event in the <a href="http://sl.nmc.org/2007/08/13/symposium-open/">NMC Conference Center</a>, visited an exhibit at the <a href="http://sl.nmc.org/2008/01/24/aho/">Aho Museum</a> or <a href="http://sl.nmc.org/calendar/2008/12/upcoming-exhibits-at-the-aho-museum-ars-simulacra-on-the-nmc-campus/">Ars Simulacra</a>, picked up freebies on Learning, explored <a href="http://sl.nmc.org/2008/10/08/foul-whisperings-strange-matters-get-inside-macbeth%e2%80%99s-head/">Virtual Macbeth</a>, you&#8217;ve experienced what they create for us.</p>
<p>CJ, who works for us from his home in the U.K., is a real life architect, bringing some amazing skills to our builds and designs, such as his method of modular buildings. Stella, who was famous in Sl for her sculptures before joining NMC, crafts her designs from her home in Nebraska.</p>
<p>We met on the sim that was the original one sim home for us when NMC Campus launched in early 2006. As you may now, less then a year later, NMC Campus grew to 8 sims, and rapidly went above 90. Recently, we&#8217;ve been moving a few sims around to generate a more cohesive core, of what I am calling (not sure anyone else is or cares) NMC Campus 3.0. Until now, each of our sims really was island like, and the goal here os to create more cohesiveness in moving between sims, and bringing together ones that serve similar functions. For example, Research Park, with the lovely Red Rocks Amphitheater, is now adjacent to NMC Conference Center, convenient for our conferences when we use both venues.</p>
<p>For moving around, CJ has designed a new transport system, riffing a DR Who motif, of a TARDIS. These blue phone boots, that you will soon find on all our sims, offers a clickable map that allows you to teleport to other NMC Campus sims. We have new signboards up everywhere that broadcast via RSS the latest stories from the <a href="http://sl.nmc.org/">Campus Observer</a> and the <a href="http://sl.nmc.org/calendar/">NMC Campus Community Events Calendar</a>. </p>
<p>But the real work has been the core of the original NMC Campus to make it the focal point.</p>
<p><a href="http://sl.nmc.org/wp-content/uploads/2009/02/nmc-campus-3_009.jpg"><img src="http://sl.nmc.org/wp-content/uploads/2009/02/nmc-campus-3_009.jpg" alt="" title="nmc-campus-3_009" width="425" height="278" class="alignnone size-full wp-image-1310" /></a></p>
<p>Our plan is to create a place people will visit, hang out informally. At the core is a public sandbox, what we are calling our &#8220;60 Minute Social Sandbox&#8221;</p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2009/02/nmc-campus-3_010.jpg" alt="" title="nmc-campus-3_010" width="425" height="278" class="alignnone size-full wp-image-1311" /></p>
<p>The 60 Minute part is the piece that auto-returns things to you (to keep it tidy). This is not really the place to work on projects (we have NMC Labs available for that, more space), but this more as a place where people can informally share, do impromptu demos, etc. Our plan includes a new program, lacking a formal title, but &#8220;Somewhere in the world is is Lunch&#8221; urging people around the world to park here during their lunch hour and interact with other people that show up.</p>
<p>And just before we recorded the interview today, we brainstormed a great enabling tool. We were talking about some new LSL scripting that allows access to an avatar&#8217;s profile pic. In about 75 seconds, CJ created a little prim demo, where as we took turns could click it, and it would assume a texture of our profile picture:</p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2009/02/nmc-campus-3_011.jpg" alt="" title="nmc-campus-3_011" width="425" height="278" class="alignnone size-full wp-image-1312" /></p>
<p>So our Social Sandbox will use similar code to locate the textures/pictures of anyone hanging around the sandbox, and then we can broadcast that to other sims on NMC Campus as a way of seeing &#8220;Who&#8217;s At NMC Campus Now&#8221;, with a click teleport to jump to the sandbox.</p>
<p>Look for more announcements soon as we ramp up activities at NMC Campus, coming up on our third anniversary this April.</p>
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		<title>Studio One Interview: Phelan Corrimal on Virtual Worlds &#8211; Best Practices in Education Conference</title>
		<link>http://sl.nmc.org/2009/02/04/studio-one-phelan-corrimal/</link>
		<comments>http://sl.nmc.org/2009/02/04/studio-one-phelan-corrimal/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 07:37:04 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Audio / Video]]></category>
		<category><![CDATA[Studio NMC]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/?p=1302</guid>
		<description><![CDATA[Can you believe it has been so long since we ran ain in world interview? Would you believe my dog at my microphone? Hmmm, I did not think so. Speaking of a while ago, many of you probably recall fondly the May 2007 Best Practices in Second Life Conference. Completely organized by volunteers, SLBPE was [...]]]></description>
			<content:encoded><![CDATA[<p>Can you believe it has been so long since we ran ain in world interview? Would you believe my dog at my microphone? Hmmm, I did not think so. </p>
<p>Speaking of a while ago, many of you probably recall fondly the <a href="http://slbestpractices2007.wikispaces.com/">May 2007 Best Practices in Second Life Conference</a>. Completely organized by volunteers, SLBPE was a 24 hour marathon of learning, and logged well over 1400 avatars participating.</p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2009/02/slvbe_001.jpg" alt="" title="slvbe_001" width="425" height="285" class="alignnone size-full wp-image-1303" /></p>
<p>Today we spoke to Phelan Corrimal (aka Kevin Feenan) of Rockcliffe University, who has taken on the fearless task of organizing the follow-up to that event- the <a href="http://www.vwbpe.org/">Virtual Worlds &#8211; Best Practices in Education Conference</a>, which will take place March 27-29. 2009. </p>
<p><a href="http://media.nmc.org/sl/audio/studio/phelan-corrimal.mp3">Interview with Phelan Corrimal</a> (14.9 Mb MP3, 16:16).</p>
<p>Pheland shared that plans are moving along nicely, with about 35 people from around the world already volunteering to help run the conference, and many SL organizations have stepped up to support the event. The <a href="http://www.vwbpe.org/call-for-papers">Call for Proposals</a> is open now through the end of February. </p>
<p>Like the previous conference, this will be a free event for attendees. Since the running of the 24 hour conference took a heavy toll on ther organizers (with pre-conference tasks and post-conference wrap up, many people went sleepless for 48+ hours), this conference will be spread over 3 days, but with hours that should be friendly to a round the world audience&#8211; According to Phelan, there is someone from Brazil organizing a Portuguese track</p>
<p>The conference plans to be spread across up to 16 sims, with audio/video streamed hopefully across the conference areas as well as outside Second Life.</p>
<p>If you are involved or interested in teaching and learning in Second Life, definitely make plans to attend this conference! It looks to be as big and exciting as the first one. </p>
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		<title>Learn about ChatBridge: Interview with Chase Marellan</title>
		<link>http://sl.nmc.org/2008/08/07/chatbridge-interview-with-chase-marellan/</link>
		<comments>http://sl.nmc.org/2008/08/07/chatbridge-interview-with-chase-marellan/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 07:01:15 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Audio / Video]]></category>
		<category><![CDATA[Studio NMC]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/?p=1207</guid>
		<description><![CDATA[It has been a long time we managed an in world audio interview. Would you believe the dog ate my microphone? Hmmm, I did not think so. But when you listen to the audio (apologies in advance) you will see how rusty I am. Details on this part follow below. I spoke briefly to Chase [...]]]></description>
			<content:encoded><![CDATA[<p>It has been a long time we managed an in world audio interview. Would you believe the dog ate my microphone? Hmmm, I did not think so. But when you listen to the audio (apologies in advance) you will see how rusty I am. Details on this part follow below.</p>
<p>I spoke briefly to Chase Marellan, who in real life is Nicholas Chase, programmer and author, and a principal at<a href="http://www.intersectionunlimited.com/"> InterSection Unlimited</a>, makers of a very interesting Second Life application called <a href="http://www.intersectionunlimited.com/ourproducts.html">ChatBridge</a>. </p>
<p><img src="http://sl.nmc.org/wp-content/uploads/2008/08/chase-marellan.jpg" alt="" title="chase-marellan" width="425" height="328" class="alignnone size-full wp-image-1208" /><br />
This tool has been used since June for the weekly <a href="http://metanomics.net/">Metanomics</a> show, which is video broadcast from one sim in Second Life to several others (include Outreach on NMC Campus) as overflow viewing places.</p>
<p>In Second Life, ChatBridge is a small mic device, and what it does is to broadcast any local chat in one sim to all of the other sims, so there is a common chat area across all sites. This is much more reliable than the group IM channel the Metanomics folks used earlier this year.</p>
<p>But there is another more interesting feature- the ChatBridge also allows people to participate in that same chat area via a web site, not even logged into Second Life. So interested viewers can create an account at Metanomics and <a href="http://metanomics.net/WatchNow">go to the live show page</a>. There they can see the streaming view embedded in the web, and read and add to the chat going on across the Metanomics sites in Second Life.</p>
<p>This got me very interested in this web/Second life integration, and given the NMC in world conferences were large enough to have multiple sims, I was interested in how this technology might work.</p>
<p>So in this interview, Chase describes how ChatBridge works, where it is being used, and some other aspects of connecting the virtual and web worlds.<br />
<a href="http://manning.com/chase/"><img src="http://sl.nmc.org/wp-content/uploads/2008/08/chase_cover150.jpg" alt="" title="chase_cover150" width="150" height="188" class="right size-full wp-image-1209" /></a></p>
<p>As a note, Chase is co-authoring a book due out soon on <a href="http://manning.com/chase/">Platform Second Life</a>:</p>
<blockquote><p>This book focuses on the skills needed to build applications that connect real life and Second Life. This includes:</p>
<p>    * displaying RSS feeds in-world and creating 3D displays with external data<br />
    * controlling access to your virtual presence based on a real-world database<br />
    * updating external databases based on what happens in the virtual world</p>
<p>Platform Second Life is aimed at developers building Second Life applications, from casual scripters trying to build a cool tool to enterprise-level coders integrating with their company&#8217;s legacy systems.</p></blockquote>
<p>The book is not yet published, but a f ew chapters are available for purchase via the Manning Early Access Program.</p>
<p>So we do have an audio file to share, but its hard to listen to. The story is I use WireTap Studio to capture my interviews. When I upgraded to my new MacBookPro, the serial number got disconnected, and I did not dig it up in time for the interview, so I ran it in trial mode&#8211; completely forgetting in trial mode, you can record, but about every 15 seconds there is an overlaid audio of a sultry woman saying, &#8220;This recording was made in a trial version of WireTap Studio Pro&#8221; &#8212; how embarrassing! I promise to do better next time!</p>
<p><a href="http://media.nmc.org/sl/audio/studio/chase-marellan.mp3">Interview with Chase Marellan</a> 5:55 4.1 Mb mp3 </p>
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		<title>NMC Teachers Buzz: Check Out Student Art Projects at Otis Island</title>
		<link>http://sl.nmc.org/2008/02/17/otis-student-art/</link>
		<comments>http://sl.nmc.org/2008/02/17/otis-student-art/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 04:25:47 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Studio NMC]]></category>
		<category><![CDATA[Teacher's Buzz]]></category>
		<category><![CDATA[Teaching and Learning]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/2008/02/17/otis-student-art/</guid>
		<description><![CDATA[It&#8217;s time for another NMC Campus Teachers Buzz field trip! On Monday, join us at Otis Island, home of Otis College of Art &#038; Design, as Mags Writer (a.k.a Otis faculty member Michael Wright) will show us the projects his students recently completed in Second Life. Mags Writer is hosting the next NMC Campus Teachers [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s time for another NMC Campus Teachers Buzz field trip! On Monday, join us at Otis Island, home of <a href="http://www.otis.edu/">Otis College of Art &#038; Design</a>, as Mags Writer (a.k.a Otis faculty member Michael Wright) will show us the projects his students recently completed in Second Life.</p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2008/02/otis_006.jpg' alt='otis_006.jpg' /><br /><em>Mags Writer is hosting the next NMC Campus Teachers Buzz-  a trip to Otis Island</em></p>
<p>As he describes it:</p>
<blockquote><p>Otis College of Art and Design associate professor Michael Wright took three Classes of Otis digital sophomore students into the virtual world of Second Life where they developed and created content based on a class-developed theme. </p>
<p>The project, which was created on the Otis Island in Second Life, required team building, out of the box creative thinking, introducing students to working with 3d &#038; 2d virtual tools, working with a budget (3000 lindens per class), and working with a limited amount of building blocks (3100 primitives per class). Each team/class  developed a production pipeline and a theme for there area. Three hours of in-class time and 10 hours of outside of class time were devoted to this project.  None of the 55 students had second life experience. </p>
<p>They were required to learn proprietary software to engage in the process. The process required students to create and design their own personal avatar. After creating the avatar each had to manage to get to Otis Island at an assigned time. At the island they were given brief introduction to movement, flying and building.  The production pipeline began with brainstorming sessions. Once the themes were established the teams went to work creating content for their individual areas. The themes developed were â€œHeaven and Hellâ€, â€œPirates and Atlantisâ€ and â€œLost World and Mythologyâ€. </p></blockquote>
<p><strong>When:</strong> Monday, February 18, 2007 9:00am PST (<a href="http://timeanddate.com/s/px4">check for local time</a>)<br />
<strong>Where: </strong> <a href="http://slurl.com/secondlife/Otis%20Island/128/128/0/">Otis Island (128, 128, 0)</a></p>
<p>Your NMC host and contact for this Buzz session is Ninmah Ash.</p>
<p>To give you a taste of what Mags has done, we met up with him last week for an NMC Campus Studio One interview where he shared a bit about the unique programs at Otis College of Art &#038; Design, how he got into Second Life, and how this first project with students fared (and their reaction to the project). In summary, he took his students through<br />
a project design and production process, working as teams on the themes outlined above.</p>
<p><a href="http://media.nmc.org/sl/audio/studio/mags-writer.mp3">Interview with Mags Writer</a> (20.4 Mb MP3, 22:15)</p>
<p>See <a href="http://tlc.otis.edu/Faculty%20Development/wrighttech.html">a comprehensive summary of Michael Wright&#8217; work on the Otis web site</a> which includes evaluation from the students as well as their comments.</p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2008/02/otis_011.jpg' alt='otis_011.jpg' /><br /><em>Otis Gallery in Second Life, modeled after a real building on campus that was built originally for IBM (note the punch card motif). Inside, the SL version, you will find ongoing exhibitions of student work</em></p>
<p>In this session, we will assemble at Otis Island so Mags can tell us a bit more about what is available to see here, then you will go and explore the student projects, and return for some followup discussion.</p>
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		<title>Interview with Ann Enigma</title>
		<link>http://sl.nmc.org/2007/08/10/ann-engima/</link>
		<comments>http://sl.nmc.org/2007/08/10/ann-engima/#comments</comments>
		<pubDate>Sat, 11 Aug 2007 00:51:30 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Audio / Video]]></category>
		<category><![CDATA[Studio NMC]]></category>
		<category><![CDATA[Teaching and Learning]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/2007/08/10/ann-engima/</guid>
		<description><![CDATA[Today I met up with Ann Enigma, or in real life, Hilary Mason from Johnson and Wales University. We chatted on NMC Campus at Research Park, enjoying the peaceful serenity inside the Biosphere dome. Listen to our audio recorded interview (we talked using the new Voice Chat, which was flawless!). Interview with Ann Enigma Ann [...]]]></description>
			<content:encoded><![CDATA[<p>Today I met up with Ann Enigma, or in real life, Hilary Mason from Johnson and Wales University. We chatted on NMC Campus at Research Park, enjoying the peaceful serenity inside the Biosphere dome. Listen to our audio recorded interview (we talked using the new Voice Chat, which was flawless!).</p>
<p><a href="http://media.nmc.org/sl/audio/studio/ann-engima.mp3">Interview with Ann Enigma</a></p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2007/08/ann_001.jpg' alt='ann_001.jpg' /></p>
<p>Ann chatted a bit about her background and her early interest in computers (a self proclaimed and proud &#8220;geek&#8221;). The we talked about her entry into Second Life 2 years ago with the Virtual Morocco project- one of my favorite stellar educational builds that we visited <a href="http://sl.nmc.org/2006/12/14/immersion-in-virtual-morocco/">in December 2006 for an NMC Campus Teachers Buzz field trip</a>.</p>
<p>She also talked about her upcoming projects with students who will be provided some land and cash to try and start up a virtual business in Second Life, to learn about planning, marketing, business strategy, etc.</p>
<p>Ann sees code writing as being very creative&#8211; and beautiful, and she shared some of her wishes in the future of Second Life to have more programmable connectivity to and from  SL to the web.</p>
<p>And we talked a bit about her presentation at next week&#8217;s <a href="http://www.nmc.org/symposium-on-creativity">NMC Symposium on Creativity in Second Life</a> where in her sessions <em>Effective Communication Design with Scripted Objects</em> she will help even folks new to scripting create an elegant scripted item.</p>
<p>Thanks Ann for chatting with us! And we look forward to visiting your new projects.</p>
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		<title>Interview with UMUC on Simulations for Online Learning</title>
		<link>http://sl.nmc.org/2007/07/20/interview-with-umuc-on-simulations-for-online-learning/</link>
		<comments>http://sl.nmc.org/2007/07/20/interview-with-umuc-on-simulations-for-online-learning/#comments</comments>
		<pubDate>Sat, 21 Jul 2007 00:30:44 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Studio NMC]]></category>
		<category><![CDATA[Teaching and Learning]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/2007/07/20/interview-with-umuc-on-simulations-for-online-learning/</guid>
		<description><![CDATA[At today&#8217;s Posters on the Green Session we took advantage of one group of presenters from University of Maryland University College (UMUC) who were ready with their audio equipped Second Life clients and recorded this audio interview with Julie Commons (RL Gilliam), Kathleen Maloney (RL Puckett), LaTonya Carter (RL Dyer), and Joanna Foden (RL Zhang). [...]]]></description>
			<content:encoded><![CDATA[<p>At today&#8217;s <a href="/2007/07/20/2007-posters/">Posters on the Green Session</a> we took advantage of one group of presenters from <a href="http://www.umuc.edu/">University of Maryland University College (UMUC)</a> who were ready with their audio equipped Second Life clients and recorded this audio interview with Julie Commons (RL Gilliam), Kathleen Maloney (RL Puckett),  LaTonya Carter (RL Dyer), and Joanna Foden (RL Zhang).</p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2007/07/posters07_003.jpg' alt='posters07_003.jpg' /></p>
<p>Their poster is on &#8220;Using Simulations To Enhance Online Learning&#8221; and provides an overview of three different online simulations created at UMUC for online programs:</p>
<ol>
<li>Networking and Information Security Hands-On Online Lab Exercises</li>
<li>Crime Scene Investigation</li>
<li>Homeland Security Simulation: City of San Luis Rey</li>
</ol>
<p><img src='http://sl.nmc.org/wp-content/uploads/2007/07/umuc-audio.jpg' alt='umuc-audio.jpg' /><br /><em>Using audio chat to interview Jules and Kathleen</em></p>
<p>You can see an online version of the poster along with three audio narrated overviews of these projects at:<br />
<a href="http://polaris.umuc.edu/de/csi/nmc/simulations.html">http://polaris.umuc.edu/de/csi/nmc/simulations.html</a></p>
<p>In our audio interview, Julie Commons (aka Jules Gilliam) and Kathleen Maloney (aka Kathleen Puckett) describe the simulations and some of the outcomes. You may also want to refer to <a href='http://sl.nmc.org/wp-content/uploads/2007/07/umuc-poster.txt' title='umuc-poster.txt'>the handout</a> they provided in world.</p>
<p><a href="http://media.nmc.org/sl/audio/studio/umuc-poster.mp3">UMUC Interview</a></p>
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		<title>Not Your Ordinary English Teacher: Interview with Desideria Stockton</title>
		<link>http://sl.nmc.org/2007/06/02/desideria-stockton/</link>
		<comments>http://sl.nmc.org/2007/06/02/desideria-stockton/#comments</comments>
		<pubDate>Sun, 03 Jun 2007 04:01:30 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Studio NMC]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/2007/06/02/desideria-stockton/</guid>
		<description><![CDATA[A few days ago I had the fortune to catch up and chat with one of the real forces in education in Second Life, the dashing Desideria Stockton, or as she prefers to be called, &#8220;Desi&#8221;. In real life, she is Beth Ritter-Guth, Women&#8217;s Studies and English Faculty at Lehigh Carbon Community College in Pennsylvania. [...]]]></description>
			<content:encoded><![CDATA[<p>A few days ago I had the fortune to catch up and chat with one of the real forces in education in Second Life, the dashing Desideria Stockton, or as she prefers to be called, &#8220;Desi&#8221;. In real life, she is <a href="http://collegeenglish.wikispaces.com/">Beth Ritter-Guth</a>, Women&#8217;s Studies and English Faculty at <a href="http://www.lccc.edu/">Lehigh Carbon Community College</a> in Pennsylvania. We were able to meet up for this audio interview over in one of the studio spaces inside the Machinima Studio on NMC Campus at Learning. See below for the audio recording of our 20 minute conversation.</p>
<p><a href="http://media.nmc.org/sl/audio/studio/desideria-stockton.mp3">Desideria Stockton Interview</a></p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2007/06/desideria_001.jpg' alt='desideria_001.jpg' /></p>
<p>Her avatar is named after <a href="http://www.poemhunter.com/poem/desideria/">a poem by William Wordsworth</a>. What we learned was that Beth has been very active in using web 2.0 technologies for a while. She had a rather disturbing first visit in Second Life that turned her away, until having a meaningful experience in <a href="http://blogs.law.harvard.edu/cyberone/">Harvard&#8217;s Cyber One class</a>.</p>
<p>In our interview, she gave a flavor of the kinds of activities she weaves into her classes that use Second Life (see her <a href="http://collegeenglish.wikispaces.com/ritterguthclasses">extensive collection of  course materials</a>) such as her recent British Literature class&#8211; e.g. while studying Beowulf, her students built in Second Life their own Grendel&#8217;s Lair.</p>
<p>We also got to her perspective on the wild success of last week&#8217;s <a href="http://slbestpractices2007.wikispaces.com/">Second Life Best Practice in Education Conference</a>, and her excitement of connecting with more than 1300 other educators active or interested in Second Life. We both agreed that the media support and coverage of this event by <a href="http://slcn.tv/">SLCN.tv</a> was nothing short of amazing (see the <a href="http://slbestpractices2007.wikispaces.com/SLCN.tv+Archives">recently posted video archives</a>).</p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2007/06/desi-slbpe.jpg' alt='desi-slbpe.jpg' /></p>
<p>Lastly, we got to discussing the notion of avatars and why hers is no &#8220;school marm&#8221;&#8211; including some amazing stories of some research she did iin her early exploration of Second Life.</p>
<p>Thanks again, Desi for spending some time talking with us.</p>
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		<title>Teachers Buzz with Blogsar Lumpen</title>
		<link>http://sl.nmc.org/2007/05/10/teachers-buzz-with-blogsar-lumpen/</link>
		<comments>http://sl.nmc.org/2007/05/10/teachers-buzz-with-blogsar-lumpen/#comments</comments>
		<pubDate>Thu, 10 May 2007 18:29:51 +0000</pubDate>
		<dc:creator>CDB Barkley (aka Alan Levine)</dc:creator>
				<category><![CDATA[Studio NMC]]></category>
		<category><![CDATA[Teacher's Buzz]]></category>

		<guid isPermaLink="false">http://sl.nmc.org/2007/05/10/teachers-buzz-with-blogsar-lumpen/</guid>
		<description><![CDATA[The name does not exactly roll easily off the tongue.. but it will be worthy joining Blogsar Monday, 9:00 AM PDT (check your local time) for our next NMC Teachers Buzz Session. Better known in the education technology as the RL avatar Will Richardson, Blogsar is relatively new to Second Life, and looking to probe [...]]]></description>
			<content:encoded><![CDATA[<p>The name does not exactly roll easily off the tongue.. but it will be worthy joining Blogsar Monday, 9:00 AM PDT (check <a href="http://timeanddate.com/s/dg2">your local time</a>) for our next <a href="http://sl.nmc.org/wiki/Teachers_Buzz_Session">NMC Teachers Buzz Session</a>. Better known in the education technology as the RL avatar <a href="http://www.weblogg-ed.com/">Will Richardson</a>, Blogsar is relatively new to Second Life, and looking to probe it more by talking with other educators.</p>
<p><a href="http://media.nmc.org/sl/audio/studio/blogsar-lumpen.mp3">Interview with Blogsar Lumpen</a></p>
<p><img src='http://sl.nmc.org/wp-content/uploads/2007/05/blogsar-lumpen.jpg' alt='blogsar-lumpen.jpg' /></p>
<p>Blogsar has recently <a href="http://weblogg-ed.com/2007/setting-up-shop-in-second-life/">&#8220;set up shop&#8221; on EduIsland</a>&#8211; and like many of us, feels more at a point of having more questions than answers. So plan onthis session being an ope dialogue, not a sermon!</p>
<p>Today, Corwin Carrillon and I had a chance to meet up with Blogsar for a brief audio interview (see below). </p>
<p>Join us Monday, 9:00 AM PDT (check <a href="http://timeanddate.com/s/dg2">your local time</a>) for this next Teachers Buzz Session. We will meet again on Teaching 3 (121,147, 24) or try the <a href="http://slurl.com/secondlife/Teaching%203/121/147/24">SLURL map</a> to get there. Your hosts will be Corwin and the lovely Totally Vavoom as this dog has a mission in the field to take care of.</p>
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